Feb 062012
 

When you boil down a lot of online games, you are basically being rewarded for clicking the screen over and over again.  Not that there is anything wrong with it necessarily, so long as you know what you are doing.  The people making the games know.

The unknown forces behind Click Your Life Away know too, but were kind enough to spare you the cute design, shallow story lines and incessant baiting to buy-in.  The object here is to click in the box, and Ape Con Myth wants to take you on!

The contest?  Click as many times as you can.  The stakes?  Whoever is in the lead Friday, February 10th at 5pm PST wins a free Ape Con Myth t-shirt.  Contest entry will be tracked in the comments, so please include your email and tell us your username* if you want to win.  ACM has started a new account for the occasion, so don’t worry, you’re not already 5,000 clicks behind.

WARNING:  Refresh the page if you let it sit for a while!!!  It WILL have logged you out, but pretends to still be keeping score.  Otherwise, it’s as simple as it goes.  Good luck!

[*Work "ape" into your username for non-redeemable style points.]

Jun 302011
 

The more game makers consciously “tap into human psychological and sociological tendencies”, the more gamers must consider a game’s intention and the experience of playing it.  Are you having fun or, as in the example below, are you a monkey pressing a lever?

Reading through SCVNGR’s Game Mechanics Flash Cards could be part of a new mental self-defense kit, along with sets for logical fallacies and cognitive biases.

Conway’s Game of Life

 Posted by on April 12, 2011
Apr 122011
 

The Game of Life is a cellular automaton where rules govern the next state of the grid based on the current configuration.

  • Underpopulation – A living cell with less than 2 neighbors dies.
  • Overpopulation – A living cell with more than 3 neighbors dies.
  • Balance – A living cell with 2 or 3 neighbors survives.
  • Reproduction – A dead cell with more than 2 neighbors comes alive.

Here’s a sample of the fun to be had…

(click to play)

The Import/Export feature allows you to load and save different setups.  Post your own in the comments!

[sixfoottallrabbit]

For the Easy Win

 Posted by on March 29, 2011
Mar 292011
 

Want to play a game all day long, but don’t have the time?  Well, your problem was solved nine years ago.

Behold, Progress Quest:

ProgressQuest (click to play)

Choose your character name and type and the game literally plays itself.  Progress Quest is a perpetual accomplishment machine.  Let it go in the background and it’s there anytime you need to see something in your life actually making progress.

[Progress Quest]

The Unfair Platformer

 Posted by on March 16, 2011
Mar 162011
 

Warning:  Turn your sound down immediately.  Do not play this game if you are having a bad day or are looking for a relaxing break.  Like many things in life, The Unfair Platformer is all about knowing when to quit.  Good luck.

Unfair_Platformer(click to play)

[Game from Not Doppler, via Waxy.org]